Credits

Special thanks to Kuinox for the collaboration to figure out the compression and structure of the replay file.

Special thanks to ApertureC for the collaboration to figure out the UE4 network packets.

Special thanks to AlpaGit for seeing the bits I did not see.

Special thanks to SL-x-TnT for his amazing work on the NetFieldParser (among many other things).

Special thanks to razfriman for his help on performance.